Monday, July 27, 2020

Artificial gravity

From the reference of wiki, “Artificial gravity (sometimes referred to as pseudogravity) is the creation of an inertial force that mimics the effects of a gravitational force, usually by rotation. Artificial gravity, or rotational gravity, is thus the appearance of a centrifugal force in a rotating frame of reference (the transmission of centripetal acceleration via normal force in the non-rotating frame of reference), as opposed to the force experienced in linear acceleration, which by the equivalence principle is indistinguishable from gravity. In a more general sense, "artificial gravity" may also refer to the effect of linear acceleration, e.g. by means of a rocket engine.

Artificial gravity is defined as the simulation of gravitational forces aboard a space vehicle that is in orbit (free fall) or in transit to another planet. The term artificial gravity is reserved for a spinning spacecraft or a centrifuge within the spacecraft such that a gravity-like force results. An important point is that artificial gravity is not gravity at all. Rather, it is an inertial force that is indistinguishable from the normal gravity experience on Earth in terms of its action on any mass. A centrifugal force proportional to the mass that is being accelerated centripetally in a rotating device is experienced rather than a gravitational pull. Although the effect of artificial gravity on a human body differs from that of true gravity, which will be discussed in some detail in subsequent sections, the effects are equivalent for any given mass. Therefore, one can think of artificial gravity as the imposition of accelerations on a body to compensate for the forces that are absent in the microgravity of spaceflight.

Mechanism

From the point of view of people rotating with the habitat, artificial gravity by rotation behaves in some ways similarly to normal gravity but with the following differences:

·         Centrifugal force varies with distance: Unlike real gravity, which pulls towards a center of the planet, the apparent centrifugal force felt by observers in the habitat pushes radially outward from the center, and assuming a fixed rotation rate (constant angular velocity), the centrifugal force is directly proportional to the distance from the center of the habitat. With a small radius of rotation, the amount of gravity felt at one's head would be significantly different from the amount felt at one's feet. This could make movement and changing body position awkward. In accordance with the physics involved, slower rotations or larger rotational radii would reduce or eliminate this problem. Similarly the linear velocity of the habitat should be significantly higher than the relative velocities with which an astronaut will change position within it. Otherwise moving in the direction of the rotation will increase the felt gravity (while moving in the opposite direction will decrease it) to the point that it should cause problems.

·         The Coriolis effect gives an apparent force that acts on objects that move relative to a rotating reference frame. This apparent force acts at right angles to the motion and the rotation axis and tends to curve the motion in the opposite sense to the habitat's spin. If an astronaut inside a rotating artificial gravity environment moves towards or away from the axis of rotation, they will feel a force pushing them towards or away from the direction of spin. These forces act on the inner ear and can cause dizzinessnausea and disorientation. Lengthening the period of rotation (slower spin rate) reduces the Coriolis force and its effects. It is generally believed that at 2 rpm or less, no adverse effects from the Coriolis forces will occur, although humans have been shown to adapt to rates as high as 23 rpm.[4] It is not yet known whether very long exposures to high levels of Coriolis forces can increase the likelihood of becoming accustomed. The nausea-inducing effects of Coriolis forces can also be mitigated by restraining movement of the head.

This form of artificial gravity has additional engineering issues:

·         Kinetic energy and angular momentum: Spinning up (or down) parts or all of the habitat requires energy, while angular momentum must be conserved. This would require a propulsion system and expendable propellant, or could be achieved without expending mass, by an electric motor and a counterweight, such as a reaction wheel or possibly another living area spinning in the opposite direction.

·         Extra strength is needed in the structure to keep it from flying apart because of the rotation. However, the amount of structure needed over and above that to hold a breathable atmosphere (10 tons force per square meter at 1 atmosphere) is relatively modest for most structures.

·         If parts of the structure are intentionally not spinning, friction and similar torques will cause the rates of spin to converge (as well as causing the otherwise stationary parts to spin), requiring motors and power to be used to compensate for the losses due to friction.

·         A traversable interface between parts of the station spinning relative to each other requires large vacuum-tight axial seals.

 

How to Generate Artificial Gravity

Artificial gravity can be produced in a number of ways. In the following sections, we discuss several interesting mechanisms that could, in theory, be used to develop artificial gravity. However, the practical limitations imposed on spacecraft mass, power, and cost means that achieving some of these designs must wait until technology catches up with our imagination. These sections were compiled using information from http://en.wikipedia.org/wiki/Artificial_gravity.

Manned spaceflight

The engineering challenges of creating a rotating spacecraft are comparatively modest to any other proposed approach.[original research?] Theoretical spacecraft designs using artificial gravity have a great number of variants with intrinsic problems and advantages. The formula for the centripetal force implies that the radius of rotation grows with the square of the rotating spacecraft period, so a doubling of the period requires a fourfold increase in the radius of rotation. For example, to produce standard gravityɡ0 = 9.80665 m/s2 with a rotating spacecraft period of 15 s, the radius of rotation would have to be 56 m (184 ft), while a period of 30 s would require it to be 224 m (735 ft). To reduce mass, the support along the diameter could consist of nothing but a cable connecting two sections of the spaceship. Among the possible solutions include a habitat module and a counterweight consisting of every other part of the spacecraft, alternatively two habitable modules of similar weight could be attached.

Whatever design is chosen, it would be necessary for the spacecraft to possess some means to quickly transfer ballast from one section to another, otherwise, even small shifts in mass could cause a substantial shift in the spacecraft's axis, which would result in a dangerous "wobble." One possible solution would be to engineer the spacecraft's plumbing system to serve this purpose, using drinking water and/or wastewater as the ballast.

It is not yet known whether exposure to high gravity for short periods is as beneficial to health as continuous exposure to normal gravity. It is also not known how effective low levels of gravity would be at countering the adverse effects on the health of weightlessness. Artificial gravity at 0.1g and a rotating spacecraft period of 30 s would require a radius of only 22 m (72 ft). Likewise, at a radius of 10 m, a period of just over 6 s would be required to produce standard gravity (at the hips; gravity would be 11% higher at the feet), while 4.5 s would produce 2g. If brief exposure to high gravity can negate the harmful effects of weightlessness, then a small centrifuge could be used as an exercise area.

Gemini mission

The Gemini 11 mission attempted to produce artificial gravity by rotating the capsule around the Agena Target Vehicle to which it was attached by a 36-meter tether. They were able to generate a small amount of artificial gravity, about 0.00015 g, by firing their side thrusters to slowly rotate the combined craft like a slow-motion pair of bolas.[5] The resultant force was too small to be felt by either astronaut, but objects were observed moving towards the "floor" of the capsule.[6] The Gemini 8 mission achieved artificial gravity for a few minutes. This, however, was due to an electrical fault causing continuous firing of one thruster. The acceleration forces upon the crew were high (around 4 g), and the mission had to be urgently terminated.

In conclusion, the principle is to generate a force, often termed centrifugal force or effect to "pin" the astronauts to the outside edge of the spinning section of the station. By varying the radius and rotating speed you can directly affect the simulated "gravityforce.

Hence if we can overcome the effect of earth’s gravity by any means we can create artificial gravity.

Beside centrifugal force we can use strong electromagnetic force too. It seems to work but not to heavy bodies. For heavier mass upto human body we have to maintain greater magnetic force which might be challenging to create in normal house laboratory.